Injustice: Gods Among Us Downloadable Content Review
Injustice: Gods Among Us is a fighting game that pits DC Comics superheroes and villains against each other in an alternate universe where Superman has become a tyrant. The game was released in 2013 and received positive reviews from critics and fans alike. However, the game also had a lot of downloadable content (DLC) that added new characters, skins, and modes to the game. Was the DLC worth buying? Here is our review of the Injustice: Gods Among Us downloadable content.
Characters
The game had six DLC characters that were released separately or as part of a season pass. The characters were Lobo, Batgirl, Scorpion, General Zod, Martian Manhunter, and Zatanna. Each character had their own unique moves, combos, and super moves that made them fun to play. However, some of them felt more balanced and polished than others. For example, Scorpion was a guest character from Mortal Kombat and he seemed to have an advantage over most of the other characters with his teleportation and spear attacks. On the other hand, Zatanna was a fan-favorite character who had a lot of magic tricks and illusions that made her unpredictable and versatile. Overall, the DLC characters added more variety and replay value to the game, but some of them could have used more tweaking and testing.
Skins
The game also had a lot of DLC skins that changed the appearance and sometimes the voice of the characters. Some of the skins were based on comic book stories, such as The Flashpoint Paradox, Blackest Night, and Red Son. Others were based on movies, such as Man of Steel and The Dark Knight Rises. Some of the skins were also exclusive to certain platforms or pre-orders, such as Arkham City Harley Quinn and New 52 Green Lantern. The skins were mostly cosmetic and did not affect the gameplay, but they did add some fan service and customization options to the game. However, some of the skins were also sold separately or in packs that could cost up to $5 each, which seemed a bit pricey for just changing the look of the characters.
injustice gods among us downloadable content
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Modes
The game also had two DLC modes that added new ways to play the game. The first one was S.T.A.R. Labs Missions, which were mini-games that challenged the player to complete specific objectives with different characters. For example, one mission involved playing as Batman and using his gadgets to escape from Bane's prison. Another mission involved playing as Wonder Woman and deflecting bullets with her bracelets. The missions were varied and creative, but some of them were also very difficult and frustrating. The second mode was History Battles, which were alternate versions of the story mode battles that changed the outcomes or scenarios of the fights. For example, one battle involved playing as Superman and fighting against Batman instead of Lex Luthor. Another battle involved playing as Joker and killing Lois Lane instead of Harley Quinn. The battles were interesting and fun, but they did not have any cutscenes or dialogue to explain the changes.
Conclusion
In conclusion, the Injustice: Gods Among Us downloadable content was a mixed bag. Some of it was great and added more value and enjoyment to the game, while some of it was mediocre or overpriced. The DLC characters were mostly well-designed and fun to play, but some of them were unbalanced or buggy. The DLC skins were mostly cool and faithful to the source material, but some of them were expensive or hard to get. The DLC modes were mostly creative and challenging, but some of them were frustrating or lacking in story. Ultimately, the DLC was worth buying for fans of the game who wanted more content and options, but it was not essential for casual players who just wanted to enjoy the core game. 06063cd7f5
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